Saturday, 14 March 2015

Continuation of uni work.

I've done more stuff. Began work on asset modelling for a group project, along with asset design for my concept book. 3rd year work is slowly taking shape, should be halfway there by now which is laughable... oh well.

Assets, from left: cone, 4 signposts, 2 ceiling vents, billboard.

More assets, shelves and palets for a warehouse environment.

Updated map for concept book project.

Mining tool used by terrestrial workers.


Colour and skin design for the excavator.

WIP environment concept.
Thats all folks... for now.

Thursday, 5 March 2015

A forgotten Project

It seems I left out a project I spent a fair amount of time on, so I thought i'd give it some kind of online identity. We were tasked with creating a game idea and developing the marketing for it. I designed fast food racers (one of which looks slightly phallic). Went for a cel shaded look to it, which worked pretty well. Enjoy the images.



Models with UV's
Final Models

Mock Character Select Screen

Mock Character Select Screen

Mock Character Select Screen

Mock Game Cover
Mock In-game Screenshot
Mock In-game Screenshot

Wednesday, 4 March 2015

Just a quick update of some work in progress of my uni project. Remember folks, lots of work + laziness = stress!
WIP of my bird design

Mouse creature skeletal structure and final colour test


Zsculpt work for environmental concept art
Happy accident in Zbrush, could form an interesting composition

Tuesday, 17 February 2015

So Much Work, So Little Time

This week in Matt's Blog...
Matt draws an insect, Matt draws a jackal and... Matt models a barrel!

 I have been slowly chipping away at the mountain of work i have to do. Book designs are coming along, modelling a barrel (yes, a bloody barrel) is taking far longer than it should, still not finished the damn thing :(

Scroll down and look at my drawings, and eagerly wait for more, if you can wait that is.


Final Desert Insect

Desert Jackal Leg Design
Desert Jackal Head Design
WIP Desert Jackal Final Design


This Bloody Barrel!


Monday, 2 February 2015

The Beginning of the End

This post marks the start of production of my final uni projects. The past few days I've been designing a creature for my book, Eden. This creature I've named a Mura, an insect which gathers sand and glues it together using a sticky substance which it emits from its underbelly. The following images contain thumbnails, color tests and basic turnarounds, which will be done for all creatures within the book. One down, eighteen to go...








Wednesday, 21 January 2015

The Long Awaited Return of a Legend!











I'm back! The lack of posts isn't due to lack of work, just me being a lazy bum. I'm making an effort now to post on here at least once every two weeks, and just cram it full of work that i'm doing. I know what everyone's dying to know, what have i been doing all this time? Well the answer is just a few scrolls below. In my third and final year of uni now and currently juggling projects, which is fun stress.

 My Major Project consists of creating an art book for a fictional planet. Below is the map of the area...
 ...and one of many environment concepts.
 I also drew a panda.
 Scavenger concept for a group project...
 ...and its environment.
Designs for another collaboration project.







Friday, 11 April 2014

Our group environment project is focused on creating a medieval village that functions in a game engine. We have divided the workload equally between us, i am modelling a house, pub and market stall, along with small props such as rocks, trees and pottery. I am currently ready to texture all the assets. Below is a quick sketch of the proposed village along with the three structures i have modeled.