Friday 28 March 2014

Our current university project involves creating a low poly character that could be used within a game. We were given a limit of 5,000 tri's. I designed a Gothic medieval warrior. I have modeled the character and am in the process of texturing. I think iv'e been a little ambitious with the design as i have given the character lots of armor and extra clothing, this is going to make it a nightmare to rig and texture well, but we learn from mistakes i guess. Fingers crossed the texturing process wont let me down.







No comments:

Post a Comment